Date of Award
2013
Document Type
Thesis
Degree Name
Bachelors
Department
Social Sciences
First Advisor
Graham, Steven
Keywords
Computer Games, Immersion, Video Games
Area of Concentration
Psychology
Abstract
Video games are increasingly an important part in today's culture which influences social and individual behavior. Today's modern video games are incredibly realistic, which can cause their players to feel immersed in the world of the game and become attached to in-game avatars. In this study, undergraduate college students were recruited and they played The Elder Scrolls 5: Skyrim, an adventure game. Two conditions were used; the first was that the subjects were unable to customize what their in-game avatar looked like and the second was that they were able to customize their avatars. The study hypothesized that the participants who customized their avatars would report higher levels of immersion than the participants in the other condition. Based on the results of the Jennett survey, there was no significant difference between the two groups. The study suggests that this result is due to customization of an avatar in video games not being a factor in how much a player is immersed in the game.
Recommended Citation
Hills, Zachary, "IMMERSING YOUR SELF THE EFFECT OF CUSTOMIZATION OF AVATARS ON IMMERSION" (2013). Theses & ETDs. 4797.
https://digitalcommons.ncf.edu/theses_etds/4797
Rights
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