Author

Addie Fluegge

Date of Award

2022

Document Type

Thesis

Degree Name

Bachelors

Department

Natural Sciences

First Advisor

Lepinski, Matthew

Area of Concentration

Computer Science with Art

Abstract

Within this Thesis, I talk about the creation of a nature photography game created using C# and the Unity engine. In this game, the player begins in a nature center, and then travels between three different locations - A field, a plains river, and a volcano – each with different animals that would be native to that location in the wild. The player then can return to the nature center and view the pictures that they’ve taken. The art of the game was created using Blender, for the 3d models of the locations and buildings, and Clip Studio Paint, for the 2d drawings of the animals. The code and a playable build file for the game can be found at https://github.com/real- afluegge/thesis-project.

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