Date of Award
2022
Document Type
Thesis
Degree Name
Bachelors
Department
Natural Sciences
First Advisor
Roy, Tania
Area of Concentration
Computer Science
Abstract
Coworking spaces can allow students focused on different tasks to work in the same environment, support productivity and self-efficacy, and can promote social interactions and peer support. These spaces, physically, can include coffee shops, libraries, dedicated coworking spaces, and other locations. Since the onset of the COVID-19 pandemic, many of these spaces have been shuttered to potential visitors or are simply unsafe. Extended periods of online learning during COVID-19 have led to social isolation and decreased productivity and motivation among students. Some online applications begin to address the void left by the closure of these physical spaces, but all of them suffer from a lack of real- time interaction, a lack of productivity tools or focus, major accessibility issues, or a combination of the aforementioned. Cowork (source code: https://github.com/innkeeper- games/cowork) is a new interactive system that supports online coworking for students in a comfortable, virtual environment, built with accessibility features like keyboard- navigation and screen-reader support.
Recommended Citation
Blake, Isaac, "COWORK: GAMIFIED, VIRTUAL COWORKING WITH FOCUS ON ACCESSIBILITY" (2022). Theses & ETDs. 6198.
https://digitalcommons.ncf.edu/theses_etds/6198