Date of Award

2021

Document Type

Thesis

Degree Name

Bachelors

Department

Humanities

First Advisor

Young, Jessica

Area of Concentration

English

Abstract

This thesis proposes Brecht as a way for analyzing games that break the fourth wall through an analysis of Doki Doki Literature Club! (2017) In Chapter 1, I introduce the visual novel and discuss immersion and choice in video games before expanding this to the theater through the ways video games utilize catharsis. In Chapter 2, I definite Brecht’s concept of the epic theater and show examples of it through four video games: Grand Theft Auto: San Andreas (2005), The Stanley Parable (2013), Undertale (2015), and YOU and ME and HER (2020). Chapter 3 contains a close reading of Doki Doki Literature Club! in which the epic theater is deployed to analyze the themes and aesthetics of the game.

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