Date of Award
2012
Document Type
Thesis
Degree Name
Bachelors
Department
Social Sciences
First Advisor
Baram, Uzi
Keywords
Archaeology, Anthropology, Technology, Digital, Representation
Area of Concentration
Anthropology
Abstract
Archaeological sites are met with a wide array of constraints ranging from limiting budgets to a lack of standing structures that pose unique challenges when creating representations of the sites and artifacts for the public. This thesis notes that archaeologists have not widely embraced digital technologies for the representation of archaeological sites and artifacts, posits that digital technologies enable archaeologists to excel within financial and material constraints, and argues for an expanded use of digital technologies in archaeological representations. Specifically, this thesis focuses on how three digital technologies � augmented reality, video mapping and online repositories � can enable the public to develop compelling, lasting, and meaningful connections to archaeological sites and artifacts. A chapter is dedicated to each technology and includes an explanation of the technology, examples of how it is currently being used for archaeological representation, and an original case study developed to test and demonstrate its significance for archaeology.
Recommended Citation
Santos, Alexis, "Creating an Interactive Past Digital Technologies for Public Representation of Archaeological Sites and Artifacts" (2012). Theses & ETDs. 4674.
https://digitalcommons.ncf.edu/theses_etds/4674
Rights
This bibliographic record is available under the Creative Commons CC0 public domain dedication. The New College of Florida, as creator of this bibliographic record, has waived all rights to it worldwide under copyright law, including all related and neighboring rights, to the extent allowed by law.